I’ve recently encountered an article about “real body types representation in videogames”. The article says:
If video game creators are going to pride themselves on accurate digital representations, then it’s time for them to get real about women
With realism in mind, we altered some of the most beloved female video game characters with Adobe Photoshop, shaping their bodies into images that represent the average American woman’s measurements. Check out the results below!
Sounds fun, let’s take a closer look.
This is Lara Croft. Lara is an outstanding archaeologist, adventurer and the main character of the game. Feminists could be happy with her, she’s a strong and empowering woman… If only she wasn’t beautiful and fit. Look at the feminist edition on the right. Have you seen what Lara does in those tombs? Can a person with belly rolls do acrobatics like Lara does in the game? I really don’t think so. So fat Lara has to get into her minivan, it’s time to pick up the kids. Next!
Meet Rikku from Final Fantasy. According to Final Fantasy fan site Rikku is 17 years old in Final Fantasy X-2. If a girl in her teen looks like the one on the right, she definitely needs to meet her health adviser and, to be honest, I’m more worried about her outfit. Oh, and aren’t braids part of oppressive cultural appropriation? So, feminist Rikku takes her seat next to TV and takes a pack of chips, she won’t be useful in fighting enemies, she won’t be able even to run away from them.
Christie Monteiro is my favorite Tekken character. She is hot and she is an awesome fighter. She fights in Capoeira style and according to rimonthly.com 1 hour of capoeira in a gym burns 500-800 calories. This is just unrealistic to be a professional in capoeira and have extra fat. (See, now I use the word unrealistic). Oh, and Christie is 19, by the way. Now chubby Christie needs to do some grocery shopping and leaves awesome fighting to the fit one.
This is Cortana. Cortana is an artificial intelligence construct. First she was just a copy of female professor’s brain and then she got a physical representation based on the Egyptian queen Nefertiti. Shame on you, Nefertiti! By the way, if you could put an artificial intelligence in any body, would you put it in a fit or a fat one? And if you could put your own mind in any body now, which one would you choose? Be honest.
This girl doesn’t even have a name. Isn’t the inside more important than the outside, feminists? I googled her and couldn’t find a word about her personality, hobbies and occupation. Shouldn’t you be bothered about it more than body image? Since she has no personality, she is just a sexual object and everything is pretty simple here: fat is not sexy. So the Bikini Girl on the right covers her fat rolls and it’s time for her to do the laundry.
Why to stop at accurate and realistic looks? Why is not the action about average American woman’s routine? Let the whole game be about doing laundry, sitting in a dusty office, watching TV shows and buying groceries.
It’s lifestyle that creates a perfect body, not vice versa.
Do you want to see fatties in videogames? Does a woman with fat rolls doing a hundred pull-ups in tombs look realistic to you? Or an ultimate capoeira fighter covered with cellulite?